Karis-dragonfall
Game Design Project Plan
Genre of the game: Platformer.
What is your name of your game:
Dragonfall.
Brainstorming (Your ideas for this genre video game)
In this 2D platformer, a rabbit beats the living bongos out of dragons and wins.
What is the game designed for? (Who is your target audience or age of expected audience)
Me.
Who are the characters/sprites in your game (List your needed characters and enemies)
Dusk -- Dragon hunter with a bounty over his head. Also happens to be a rabbit.
Dawn -- A dragon that Dusk thought was a fellow rabbit. Naturally, the whole dragon thing wasn't good for their relationship. [Not in game]
What is the objective of your game? (How does the player win?)
Collect various weapons and kill dragons, maybe even combine them to make a "super weapon"? I'm not really sure.
How many levels, or waves of enemies will your game have?
Dunno, maybe I'll shorten it and make like, five-ish.
Design of your player
Small white rabbit that walks on two feet, wears clothes like light armor and cowboy lookin' fits. Sometimes speaks, not really though.
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